Is played by three players, all against all.
The player who cuts the lowest card has the first deal, and plays
the Dummy for that hand. The player cutting the next lowest card
sits on the dealer's left, and the remaining player on the dealer's
right.
When the first hand is finished, the player on the right moves into
Dummy's place, and the player on the left (i.e., he who bad cut
the second lowest card), deals and plays the Dummy for that hand,
and so on, until the completion of the rubber; the player on the
dealer's right always moving into the vacant seat.
The rules for declaring, leading, and doubling are the same as at
Dummy Bridge.
When the dealer wins the odd trick or more, the value of such trick
or tricks is scored by him precisely as at ordinary Bridge; but when
he loses one or more tricks the value of it or them is scored to each
of his opponents above the line, instead of below it.
Under no circumstances do the dealer's opponents score anything
below the line. Honors are scored as at ordinary Bridge; and when
they are against the dealer they are scored to each opponent
equally, however they are held.
The game is 30 scored below the line, as at ordinary Bridge, and
the player who first wins two games wins the rubber and adds 100
to his score; but the fact of one player winning his first game does
not affect the scores of the other two--they still retain anything that
they have scored below the line to count towards the next game.
The rubber consists of four games; but when two games have been
won by the same player, the other or others are not played.
At the conclusion of the rubber, the total scores for tricks, honors,
Chicane, and Slam obtained by each player are added up, one
hundred points are added to the score of the winner, and the
difference between his score and that of each of his opponents is
the number of points won from or lost to each of them separately
by the winner of the rubber. The difference between the scores of
the two losers is also paid by the third player to the second.