CARDS LIABLE TO BE CALLED
All cards exposed by the dealer's adversaries are liable to be
calLed, and must be left face upwards on the table; but a card is
not an exposed card when dropped on the floor, or elsewhere
below the table.
The following are exposed cards:
1. Two or more cards played at once.
2. Any card dropped with its face upwards, or in any way exposed
on or above the table, even though snatched up so quickly that no
one can name it.
If either of the dealer's adversaries play to an imperfect trick the
best card on the table, or lead one which is a winning card as
against the dealer and his partner, and then lead again, without
waiting for his partner to play, or play several such winning cards,
one after the other, without waiting for his partner to play, the
latter may be called on to win, if he can, the first or any other of
those tricks, and the other cards thus improperly played are
exposed cards.
Should the dealer indicate that all or any of the remaining tricks
are his, he may be required to place his cards face upwards on the
table; but they are not liable to be called.
If either of the dealer's adversaries throws his cards on the table
face upwards, such cards are exposed, and liable to be called by
the dealer,
If all the players throw their cards on the table face upwards, the
hands are abandoned, and the score must be left as claimed and
admitted. The hands may be examined for the purpose of
establishing a revoke, but for no other purpose.
A card detached from the rest of the hand of either of the dealer's
adversaries, so as to be named, is liable to be called; but should the
dealer name a wrong card, he is liable to have a suit called when
first he or his partner have the lead.
If a player, who has rendered himself liable to have the highest or
lowest of a suit called, or to win or not to win a trick, fail to play
as desired, though able to do so, or if when called on to lead one
suit, lead another, having in his hand one or more cards of that suit
demanded, he incurs the penalty of a revoke.
If either of the dealer's adversaries lead out of turn, the dealer
may call a suit from him or his partner when it is next the turn of
either of them to lead, or may call the card erroneously led.
If the dealer lead out of turn either from his own hand or from
Dummy, he incurs no penalty; but he may not rectify the error after
the second hand has played.
If any player lead out of turn and the other three have followed
him, the trick is complete, and the error cannot be rectified; but if
only the second, or the second and third, have played to the false
lead, their cards, on discovery of the mistake, are taken back; and
there is no penalty against any one, excepting the original offender,
and then only when he is one of the dealer's adversaries.
In no case can a player be compelled to play a card which would
oblige him to revoke.
The call of a card may be repeated until such card has been played.
If a player called on to lead a suit have none of it, the penalty is
paid.
CARDS PLAYED IN ERROR, OR NOT PLAYED TO A TRICK
Should the third hand not have played, and the fourth play before
his partner, the latter (not being Dummy or his partner) may be
called on to win, or not to win, the trick.
If any one (not being Dummy) omit playing to a former trick, and
such error be not discovered until he has played to the next, the
adversaries may claim a new deal; should they decide that the deal
stand good, or should Dummy have omitted to play to a former
trick, and such error be not discovered till he shall have played to
the next, the surplus card at the end of the hand is considered to
have been played to the imperfect trick, but does not constitute a
revoke therein.
If any one play two cards to the same trick, or mix a card with a
trick to which it does not properly belong, and the mistake be not
discovered until the hand is played out, he (not being Dummy) is
answerable for all consequent revokes he may have made. If
during the play of the hand, the error be detected, the tricks may be
counted face downwards, in order to ascertain whether there be
among them a card too many; should this be the case they may be
searched, and the card restored; the player (not being Dummy) is,
however, liable for all revokes which he may have meanwhile
made.